KNOW YOUR ARMY

Choose your faction.
Shape your strategy.

Hold a line of Knights, turn wounded Vikings into a threat or build an Umuri formation that fights together. Each faction offers a different way to approach the battlefield.

You can mix factions in your deck. Starting-army requirements count the troops you actually deploy, not those left in your deck. Once activated at the start, these faction passives stay active for that battle even if your army takes losses.

Knights faction icon

Hold the line

Knights

Start with at least 3 Knights.

Faction bonus

Each qualifying Knight reduces incoming physical attack damage by 1. Unblockable damage bypasses this protection.

Plan your formation

Build a durable formation and make your opponent work for each point of physical damage.

Royal Longswordsmen · Select to enlarge
Vikings faction icon

Fight through the wounds

Vikings

Start with at least 3 Vikings.

Faction bonus

Qualifying Vikings gain +1 attack damage while wounded, increasing to +2 when below half their maximum health. These bonuses do not stack.

Plan your formation

An injured Viking can become more dangerous. Balance that extra damage against the risk of losing the troop.

Raiders · Select to enlarge
Samurai faction icon

Punish close attacks

Samurai

Start with at least 2 Samurai.

Faction bonus

Qualifying Samurai retaliate for 2 damage against an adjacent attacker, provided both troops survive the attack. Certain protective effects can prevent retaliation.

Plan your formation

Position your Samurai so that an enemy has to weigh the cost of attacking at close range.

Onna-Musha · Select to enlarge
Umuri faction icon

United Front

Umuri

Start with at least 1 Umuri troop.

Faction bonus

A qualifying Umuri troop in your front row gains +1 attack damage for each other friendly Umuri directly beside, in front of or behind it. Diagonal neighbours do not count.

Plan your formation

Build a connected formation. Back-row Umuri can support the bonus, but only front-row Umuri receive it.

Umuri Footmen · Select to enlarge
Fire Mages faction icon

Magical Burn

Fire Mages

No starting-army threshold.

Faction bonus

Fire Mage magical attacks apply Magical Burn.

Plan your formation

Use magical attacks and ongoing pressure to make your opponent respond to more than the initial hit.

Fire Mages · Select to enlarge
Mercenaries faction icon

Fill a role in your army

Mercenaries

No faction passive.

Faction bonus

Mercenaries have no shared faction bonus. Their value comes from their individual stats, attacks and abilities.

Plan your formation

Choose the troop that suits your plan, whether you need another front-line fighter or a different tactical option.

Peasant Rabble · Select to enlarge

Build around your decisions.

Compare the troops and Commander cards, then choose the combination that fits your plan.

The game is in development; cards and faction rules may change. We’re looking for artists to replace AI-generated placeholder artwork with original, human-made art. Find out more about contributing.